Stamina Skill Examples

Stamina Skill Examples #

Swimming #

Swimming refers to your ability to move in water with control and purpose. This skill is crucial when navigating bodies of water, avoiding underwater threats, or performing tasks underwater.

When you engage in Swimming, choose one of the following actions:

  • [1] Swim through calm waters.
  • [2] Swim through rough or stormy waters.
  • [1] Hold your breath and dive underwater to retrieve an item or explore.
  • [2] Navigate through a strong underwater current or dangerous underwater terrain.
  • [1] Rescue a drowning creature or person.

Roll Stamind6 + Swimmingd6. If you hit or exceed the Target, you successfully perform the action as planned. On a Mixed Success, you must pick 1 consequence from the following list:

  • Your actions draw additional attention to you or a member of the party.
  • You manage the task but swallow water or hit an unexpected obstacle.
  • The effort tires you, reducing your effectiveness in the short term.
  • You lose an item or piece of equipment in the water.
  • You struggle to maintain control, leaving you in a precarious position.

On a Failure, the GM will decide a consequence based on how risky the action was.

Survival #

Survival is your ability to live off the land, to navigate, and to avoid natural hazards. With this skill, you can find food and water, construct a shelter, predict the weather, or guide your group through the wilderness.

When you engage in Survival, choose one of the following actions:

  • [1] Find edible plants, fruits, or hunt for food.
  • [2] Track an animal or person through the wilderness.
  • [1] Construct a basic shelter that can withstand normal weather conditions.
  • [2] Predict the weather accurately for the next few hours or even days.
  • [2] Guide your group safely through a hazardous wilderness area.

Roll Stamind6 + Survivald6. If you hit or exceed the Target, you successfully perform the action as planned. On a Mixed Success, you must pick 1 consequence from the following list:

  • Your actions draw additional attention to you or a member of the party.
  • You accomplish the task, but it takes longer than expected.
  • You manage the task but with minor complications or hiccups.
  • Your survival efforts unintentionally disturb local wildlife or inhabitants.
  • You overlook a detail, resulting in an oversight that might prove important later.

On a Failure, the GM will decide a consequence based on how risky the action was.

Farming #

Farming is the practice of cultivating land, raising crops, and managing livestock. It’s a vital skill for sustaining life and providing resources. This skill can be used for a variety of tasks related to agriculture and husbandry.

When you engage in Farming, choose one of the following actions:

  • [1] Plant, tend, and harvest a basic crop.
  • [2] Handle, feed, and care for a variety of livestock.
  • [2] Identify and treat common diseases in plants and animals.
  • [1] Repair or construct basic farming tools and infrastructure.
  • [1] Indentify the health of a plant or domesticated animal

Roll Stamind6 + Farmingd6. If you hit or exceed the Target, you successfully perform the action as planned. On a Mixed Success, you must pick 1 consequence from the following list:

  • Your actions draw additional attention to you or a member of the party.
  • You complete the task but with minor complications or hiccups.
  • Your farming efforts take longer than expected.
  • You underestimate the resources required for a task.
  • Your efforts have an unforeseen effect on the local ecosystem.

On a Failure, the GM will decide a consequence based on how risky the action was.

Cooking #

Cooking is the art of preparing food for consumption. This skill not only makes the food palatable but also allows you to cook meals that can provide certain benefits. From roasting a simple rabbit to preparing a feast for a royal banquet, your culinary skills can make a big difference.

When you engage in Cooking, choose one of the following actions:

  • [1] Cook a simple meal that’s hearty and nourishing.
  • [2] Cook a complex meal that could impress nobility.
  • [1] Prepare a meal that can be preserved for travel.
  • [2] Identify edible and poisonous ingredients.
  • [3] Cook a meal that provides temporary minor benefits (like a small healing effect or stamina boost).

Roll Stamind6 + Cookingd6. If you hit or exceed the Target, you successfully perform the action as planned. On a Mixed Success, you must pick 1 consequence from the following list:

  • Your actions draw additional attention to you or a member of the party.
  • The meal is palatable, but not as good as you intended.
  • You accidentally use more ingredients than planned.
  • You underestimate the time required to prepare the meal.
  • The meal has an unexpected side effect.

On a Failure, the GM will decide a consequence based on how risky the action was.

Breath Holding #

Breath Holding is the ability to hold your breath for extended periods. This skill is essential for activities such as swimming, diving, moving through smoke-filled environments, or hiding from enemies. How long you can hold your breath can mean the difference between life and death in certain situations.

When you engage in Breath Holding, choose one of the following actions:

  • [1] Hold your breath to swim underwater for a short distance.
  • [2] Hold your breath to dive deeper and explore underwater locations.
  • [1] Hold your breath to move through a smoke or gas-filled environment.
  • [3] Hold your breath to hide and avoid detection.
  • [2] Practice controlled breathing to calm yourself or others in stressful situations.

Roll Stamind6 + Breath Holdingd6. If you hit or exceed the Target, you successfully perform the action as planned. On a Mixed Success, you must pick 1 consequence from the following list:

  • Your actions draw additional attention to you or a member of the party.
  • You manage to hold your breath, but it takes a toll on your stamina.
  • You underestimate the time or distance involved.
  • Your ability to perform subsequent tasks is temporarily reduced.
  • You experience a brief period of disorientation or lightheadedness.

On a Failure, the GM will decide a consequence based on how risky the action was.

Pain Tolerance #

Pain Tolerance is the ability to endure physical discomfort or pain. Whether from an injury, exhaustion, or harsh conditions, being able to tolerate pain can help you push through and continue when others might give up.

When you engage in Pain Tolerance, choose one of the following actions:

  • [1] Push through the pain to complete a physically demanding task.
  • [2] Continue fighting despite serious injury.
  • [1] Endure harsh conditions without succumbing to exhaustion.
  • [2] Use your high pain tolerance to intimidate or impress others.
  • [3] Push your body to the limits to achieve extraordinary feats of physicality.

Roll Stamind6 + Pain Toleranced6. If you hit or exceed the Target, you successfully perform the action as planned. On a Mixed Success, you must pick 1 consequence from the following list:

  • Your actions draw additional attention to you or a member of the party.
  • Your efforts cause additional physical strain or injury.
  • You temporarily lose some mobility or dexterity due to the pain.
  • Your ability to perform subsequent tasks is temporarily reduced.
  • You manage to endure, but the experience takes a psychological toll.

On a Failure, the GM will decide a consequence based on how risky the action was.

Meditation #

Meditation is the practice of focusing your mind to achieve mental clarity and emotional calm. It’s a skill that can help you recover stamina, cope with stress, and enhance your concentration. Whether it’s for mental fortitude or spiritual enlightenment, the practice of meditation can offer significant benefits.

When you engage in Meditation, choose one of the following actions:

  • [1] Meditate to regain stamina after a strenuous activity.
  • [2] Use meditation to reduce stress or anxiety.
  • [2] Meditate to enhance your concentration before a mentally demanding task.
  • [2] Use meditation as a means to connect with the spiritual world or achieve enlightenment.
  • [3] Teach others the art of meditation, helping them to cope with stress or recover stamina.

Roll Stamind6 + Meditationd6. If you hit or exceed the Target, you successfully perform the action as planned. On a Mixed Success, you must pick 1 consequence from the following list:

  • Your actions draw additional attention to you or a member of the party.
  • You achieve a state of calm, but it takes longer than expected.
  • Distractions interfere with your meditation.
  • Your ability to perform subsequent tasks is temporarily reduced.
  • You achieve focus but fail to achieve the specific outcome you desired.

On a Failure, the GM will decide a consequence based on how risky the action was.

Poison Resistance #

Poison Resistance is the ability to withstand the effects of toxins and poisons. This skill can help you survive encounters with venomous creatures, toxic plants, or poisoned weapons. Whether through natural resilience or deliberate training, poison resistance can be a lifesaver.

When you engage in Poison Resistance, choose one of the following actions:

  • [1] Resist the effects of a toxic plant or creature’s venom.
  • [2] Continue fighting or performing tasks despite being poisoned.
  • [2] Use your poison resistance to safely handle or apply poison.
  • [3] Resist the effects of a particularly potent or deadly poison.
  • [2] Teach others techniques to resist or handle poison safely.

Roll Stamind6 + Poison Resistanced6. If you hit or exceed the Target, you successfully perform the action as planned. On a Mixed Success, you must pick 1 consequence from the following list:

  • Your actions draw additional attention to you or a member of the party.
  • You resist the poison, but the experience leaves you weakened.
  • You underestimate the potency of the poison.
  • Your ability to perform subsequent tasks is temporarily reduced.
  • The poison’s effects are reduced, but not completely negated.

On a Failure, the GM will decide a consequence based on how risky the action was.

Disease Resistance #

Disease Resistance is the capability to resist illnesses and diseases that you may encounter in your journeys. This skill is important when adventuring in unfamiliar territories, where exposure to strange diseases is possible. Whether through natural resilience, a strong immune system, or preventative care, Disease Resistance is a vital tool for survival.

When you engage in Disease Resistance, choose one of the following actions:

  • [1] Resist the effects of a common illness or disease.
  • [2] Continue functioning normally despite being afflicted by disease.
  • [3] Resist the effects of a rare, potent, or epidemic disease.
  • [1] Practice preventative care to boost your disease resistance.
  • [2] Educate others about disease resistance and preventative care.

Roll Stamind6 + Disease Resistanced6. If you hit or exceed the Target, you successfully perform the action as planned. On a Mixed Success, you must pick 1 consequence from the following list:

  • Your actions draw additional attention to you or a member of the party.
  • You resist the disease, but it takes a toll on your energy and health.
  • You underestimate the severity of the disease.
  • Your ability to perform subsequent tasks is temporarily reduced.
  • The disease’s effects are reduced, but not completely negated.

On a Failure, the GM will decide a consequence based on how risky the action was.